GENRE-BENDER:
AN INTERVIEW WITH ANDREW REPASKY MCELHINNEY
by Rick Curnutte
The Film Journal
Issue 11, January 2005, ISSN: 1542-0868
http://www.thefilmjournal.com/issue11/mcelhinney.html
Richard A. Curnutte, Jr. is the Editor of The Film
Journal. He has studied English and Film at Ohio University and The
Ohio State University. He is a founding member of the Central Ohio Film
Critics Association and a member of the Online Film Critics Association.
Andrew Repasky McElhinney has established himself as one of the
most vital and eclectic American filmmakers working today. I talked with
him at length about his films and about the art of filmmaking.
Rick Curnutte: A Chronicle of Corpses reimagines the horror
film as a kind of collective, metaphysical journey through the hell of
repression. In what ways did you balance the characters' personal crisis
with more immediate choices of style and form?
Andrew Repasky McElhinney: I do not think there is a balance
because construction is more organic that that.
Most good horror films are metaphoric. What
works well in symbolic drama are metaphors that speak the unspoken. In
A Chronicle of Corpses the characters are already are the living
dead or living like the dead and the plot of the movie is a fantasy that
attaches meaning, however temporal and fatalistic, to the character's emotional
ennui. The (acting) style is therefore minimal, "deadening" and the form
(long takes) is the best way to capture that stasis and make the tension
of that stasis palatable for the audience.
R.C.: Quite often it is the horror film that manages to best
explore such issues as isolation and emotional turmoil. Many horror auteurs
(Tourneur, Browning, Romero) have utilized the genre, with its conventions
and its unique signifiers, and crafted elegant (and often cynical) ruminations
on the human condition. A Chronicle of Corpses is artful, but lacking
the cynical trickery of most contemporary horror pictures. It both embraces
and rejects the conventions of the horror film, often all at once. What
drew you to the horror genre in the first place? Was it your intention
to subvert conventions, or did the material simply lend itself to that
approach?
A.R.M.: I like the horror genre because it is disreputable and
anything is permissible. As long as you fulfill certain genre expectations
-- or actively don't go in the direction of those expectations -- you have
a "horror film." A Chronicle of Corpses appears to both "embrace
and reject conventions" because the movie is ultimately interpretive, impressionistic
-- an open text. It is not up for the film (or the film's director) to
decide how or what the picture is finally, but for the viewer to work with,
and become part of, the text and interface with it in his or her own way.
R.C.: So do you think that the director's primary function should
be an artistic, or formal, one? That he should paint the picture and let
the viewer make his/her own story out of it?
A.R.M.: A director's duty is to synthesize all the creative/non-creative
elements into a cohesive vision which includes first and foremost finding
the (film's) emotional continuity while balancing the commercial responsibilities
of filmmaking with the goal of making the best film ever.
R.C.: Not many directors seem to be conscious of building a body
of work. And I'm not even talking about Hollywood hacks. I'm talking about
the majority of contemporary filmmakers, most of whom lack any distinctive
vision or style and are content to merely tell stories. I personally respond
much more to the cinema's visual aspects than its narrative ones. As you
are one of the few modern American directors crafting a distinctive (though
certainly eclectic) body of work, I wonder if you favor form over content.
A.R.M.: I too respond to a film's visuals and mood much more
than I do a film's story or characters. It's all a (wonderful) illusion
anyway and I'd personally rather dream around or through a plot than follow
it.
That said, I think content should ALWAYS dictate
form and style. Form and style without a rooted context is pretty empty.
And that is what we see a lot of today. One must be true to your characters
in their context if you hope to be interesting and give people something
worth chewing on.
I didn't really think about "the body of work
issue" until Georges Bataille's Story of the Eye. Bataille
was my third feature in seven years and with Bataille critics started
to compare the films not to other filmmaker's works (which I find unimaginative,
lazy and a huge disservice to everybody) but to each other. That was very
edifying and about the same time, I too started to think of my features
as (the start of) my body of work.
Between Corpses and Bataille
there was a project (Flowers of Evil) that didn't get made. I wanted
to make Flowers of Evil more than anything in the world. It was
the first time I ever had a project that I said I was going to do and then
didn't. I learned a lot from this. It reiterated how precious the privilege
of making a film is and what responsibilities that holds when you are granted
that privilege. I realized that there are certain films I'm going to direct
and certain ones I'm not; that it is organic, and that it is a process.
I've learned to have faith and to "trust the process."
After Corpses and Bataille I
knew I didn't want to do anything with explicit violence and/or explicit
sex. I worried about being "the Prince of Darkness" - I love horror films
but it is not the genre I want to always work in. I like porn too but don't
want to direct pornographic films my whole career either.
The question, "What's next?" also has to do
with where I am as a human being. I shot Bataille in the middle of a very
long, hard break up with one of the cameramen and grieving for Flowers
of Evil, which didn't happen because of the cost (1.5 M). It was a
scary, horrible, bleak place. Months latter, when I was cutting Bataille,
I was able to move past my broken heart. I fell in love with one of the
Bataille actresses. She taught me, or told me - I really think you
can only teach yourself -- not to be so afraid of all the "weather." I
started to understand Bataille as the same project in my canon as
Flowers of Evil would have been - it's emotionally about the same
things - but outwardly different in form and made on a different (smaller)
scale.
So by the time Bataille was finished,
I was in the mood for love and knew that doing some sort of Romance with
comedy was next. When the source material for Feature Number 4 (now shooting)
found me back in March 2004, I knew within the hour that it was what I
had been seeking. The text is about issues that are important to me (race,
class, gender/sexual identity) but the issues are presented in a new, exciting
and different ways. The text is a romantic drawling room comedy from 1931
that my actors are performing in modern dress with the subtext of the dialogue
reexamined. Visually, No. 4 was immediately thrilling because I saw that
the best way to capture the text was by using techniques I had shied away
from (i.e. handheld DV 'scope) in the past. It's first person cinema --
a romantic whirligig of intrigue.
R.C.: For most people today, "porn movie" means big-breasted
blondes, plotless fucking, artless excess. Many forget (or, more likely,
refuse to acknowledge) that before video robbed the genre of much of its
artistic merits, porn films were often artful, important forms of sexual
expression. Behind the Green Door, Deep Throat, Insatiable,
Sensations, The Devil in Miss Jones, Autobiography of
a Flea, the works of Wakefield Poole...these are some of the 1970s-era's
most exciting, refreshing films, and they've seemingly been forgotten in
the timeline of cinema. You chose to use video, the medium many feel destroyed
porn, to recapture the spirit of that, all the while taking it a step further.
Story of the Eye is easily the most artful "porn" film I've ever
seen, though to call it that almost seems to doom it from the get-go. Do
you think it's possible for contemporary audiences, especially in America
(where sex is treated as a sin, not a sacrament), to comprehend such a
film without throwing up their arms in pious outrage?
A.R.M.: It is possible for some and impossible for others --
that is one of the more Rorschach-like points of the picture. "If you are
limited, then El Topo is limited." What frustrates me, as one of
the Georges Bataille's Story of the Eye's creators, is that percentage
that is outraged but will take no responsibility for their role in that
outrage. Like sexual intercourse, Georges Bataille's Story of the Eye
requires partners. As I've said, I believe that all films should be open
texts that are only completed when viewed and synthesized. All my films
require is that the audience members are as open and honest as the movie
is. After that point, "like/dislike" has very little importance. I find
almost anything acceptable so long as it facilities a dialogue and discussion.
R.C.: Story of the Eye features unsimulated sex between
its principal actors. There is masturbation; gay, lesbian and straight
sex; oral sex; self-mutilation; murder...the film, while minimalist from
a narrative standpoint, has a formal intensity in its mise-en-scene and
an almost primal application of making love vs. fucking. The two homosexual
love scenes are, if not always tender, certainly enjoyable to their participants.
When the brat hetero character is brought into the sexual loop late in
the game, the until-now gorgeous surroundings have fallen into degradation
and decay. Bataille once said, "Beauty is desired in order that it may
be befouled; not for its own sake, but for the joy brought by the certainty
of profaning it." Does this tie in, in any way, with the deconstruction
of the white heterosexual male's sexual dominance that Story of the
Eye seems to project?
A.R.M.: Yes.
(McElhinney didn't feel the need to elaborate,
so we moved on.)
R.C.: We've spoken at length in private about the use of color
in cinema. I've made the connection to many of my colleagues between Story
of the Eye and Orson Welles' The Immortal Story, which many
believe (myself included) to be the greatest color film ever made. Now,
to clarify, the connection I make is not in the form of comparative criticism,
which I agree is the arena of lazy intellectualism. Rather, I feel that
there is a loose connection of the formal elements of the two films. Story
of the Eye is, by no means, a film that owes its existence to Welles.
It is wholly of its own importance. Having said that, the ghost of Welles'
masterpiece hangs over any film that strives to so sublimely utilize the
color and shape of things. Can you talk a bit, at length perhaps, about
the formal design of Story of the Eye?
A.R.M.: I think you can (cyclically) sum up American cinema with
four movies - The Birth of a Nation, Citizen Kane, The
Chelsea Girls and Star Wars -- so all films made after 1977
owe debts (both good and bad) to Griffith, Welles, Warhol and Lucas.
Orson Welles was a great director not just
because of his skill with actors, sense of composition, etc. but because
of his use of sound, which I imagine he learned from his days in radio.
Welles understood that sound proceeds image and that if you fill the ear
with information your images are free to play.
Black and White Cinematography is about using
shadow play to contrast the characters with their environment. Color cinematography
is about illustrating the emotions of a scene via hues. The difference
is the difference between expressionism (black and white) and neo-expressionism
(color).
Bataille had a very specific color
design for each of the five chapters. The birth scene was stripped of all
warmth to make it as clinical as possible, the Top Hat Dance Scene was
shot as lushly as possible, the male sex scene was pushed into overexposure
in post to highlight the contrast of the black-on-white sexmaking, the
third chapter with the lesbian scene is shot in deep blue and red hues
(a combination of water and vagina) and the final sequence, in the townhouse,
was all natural light separating this part of the film from the lush, "dreamy"
first part.
R.C.: So few directors know how to use sound to enhance their
imagery. George Romero told me that some people quite obviously forget
that films are partly a "radio show". He said that, especially when he
was cutting his films himself, he would listen to the film intently and
fill in the dead spaces, where he had not utilized the audio tracks sufficiently.
Is your sound design organically linked to what you capture while you're
shooting, or do you orchestrate your soundtrack (music and ambient sounds)
in post?
A.R.M.: Romero's right and very smart to fill in the gaps. Though
silence can be very effective. I wish A Chronicle of Corpses had
more silence. My favorite part of Night of the Living Dead is when
they're in the farmhouse listening to the TV news reports. Of course I
am thinking of the radio broadcasts in Marguerite Duras' Nathalie Granger
or the space hums and drones in David Lynch's Dune as well.
As Orson Welles understood from his days with
The Mercury Theater On The Air palling around with Bernard Hermann -- once
you provide the audience with all the information they need to know auditorially
your images are free to play. With radio, the eye creates, with film the
camera suggests. Of course that which we imagine will always be better
than that which we see so I see the trick as leaving one's filmic text
open or fragmented enough so that it only becomes whole once the spectator
process it after seeing the film.
I'm very interested in "filmed radio" which
is a term J. Hoberman used in The Village Voice with regard to Lars von
Tier's awesome Dogville. Again the sound design of that film is
so epic that it allows such an intimate and minimal visual aesthetic. I
think this contrast propels the film as much as the performances.
With regards to Bataille, we shot it
like a silent film but did let the camera capture ambient sounds. When
directing scenes that do not have dialogue I like to call out the action
to the actors as we shoot. But this meant much of this guide track wasn't
useable in post. Anyway, I cut the picture silent, then listened to what
was on the sound track, chopped out all my directing and filtered what
was left into the sound design.
With Bataille I had the great advantage
of Paul David Bergel's scoring the film (subsequently he's done new music
for silent films like Blood and Sand or The Student of Prague
for Alpha Classics). Then I turned the whole thing over to the sound designer
Rick Henderson (of City of Horns). Rick took the music, wrote some of his
own, and used what was left of the location sound. Together we talked about
the soundscape we wished to create. It's was Rick's concept of echoing
each chapter of the movie during the staircase sequence which was a wonderful,
brilliant idea that illustrated (via sound) the continuity of the movie
in a way I am very proud of.
Finally, I bought all this raw, assembled
material into the mix studio. Michael Jordan (the mixer on Magdalen,
A Chronicle of Corpses and Bataille) and I mixed the shit
out of the movie for close to two weeks -- riding levels, tweaking things
here and there, etc. It was great fun! I felt like I was conducting a symphony
while doing the Bataille sound mix.
I'm not crazy about all the chat in films
today. I really wish I had been working during the silent era... at UFA
of course.
R.C.: I agree about the chattiness of modern films. It seems
like so much of contemporary cinema has become screenplay-driven. Writers
seem to be becoming the big stars in Hollywood, and, obviously, American
"independent" films (a term about as meaningless as "alternative" music)
are swarming with writer-directors. But those writer-directors seem to
be, for the most part, writers who want to direct their scripts, not the
other way around. When I think of really adventurous American filmmakers,
I think of those who are doing interesting things from a formal standpoint:
Gus Van Sant with Elephant and Gerry; Vincent Gallo with
Buffalo 66 and The Brown Bunny; Richard Linklater (whose
body of work consistently surprises and delights me, and whose Before
Sunset is marvelous from a formal perspective). While I don't necessarily
think the trend is specific to America, Americans do seem to be less embracing
of adventurous, idiosyncratic filmmaking styles. Is the American director
working in a cultural vacuum?
A.R.M.: I am a director who can write but I feel no need to write
everything I direct. A film's script is never done. It should evolve as
the film making process progresses.
The Magdalen screenplay was overhauled
in rehearsal, much of it by Alix D. Smith who played the title role. A
Chronicle of Corpses was pretty set by the time we went into rehearsal
(which I'm not sure was a good thing in the end) but Kevin Mitchell Martin
who plays Mr. Elliot was actually so in tune with my style for that film
and understood his character so deftly that he improv-ed his monologue
("I feel so hungry to remember . . .") right before the woods tracking
shot where his character disappears. I wrote Georges Bataille's Story
of the Eye by committee as we went along and for my fourth feature,
which is shooting now, we're using the text of a 1931 play word for word
but re-examining the subtext so the play feels "mine" or "ours" as much
as if I or we had written it.
Van Sant's remake of Psycho, which
is amusing if not almost totally a conceptual work, is a great examination
of authorship. It's clearly "his" but with very little of him in it. Andy
Warhol, another great inquisitor of authorship as it relates to commerce
and identity would have just looooved the Van Sant Psycho remake.
A dream project of mine is to remake Warhol's Empire in color 16mm.
A good, solid script is essential for any
film but of course it's all up for grabs in the editing room. I've been
told that one writes a film thrice, once when you write it, once when you
shoot it and the third time when you edit it. I also think the sound mix
counts as the fourth time as you then chose the context of the words and
sounds -- which is what really matters as presentation is everything.
I blame film schools and Andrew Sarris for
the prevalence of writers who direct. There is this concept inherent in
the auteur theory, especially as it is (mis-?) understood from 1968 onwards,
that to really be the director/author of a film you have to write or co-write
it, which I think is complete crap. As Orson Welles said, contributors
make contributions but only a director can make a picture. Of course then
look at Val Lewton or David O Selznick or Jerry Bruckheimer who are clearly
the authors of their films even thought they are (most of the time) neither
the writer or the director.
I would love to do more scripts that I didn't
write because it frees you up to dream images and hopefully gives you a
solid foundation on which to hang them. That said, I would be cranky if
I was just handed a script that couldn't evolve with (credited or uncredited)
contributions.
I feel very divorced from my peer American
film directors and, really, the industry as a whole. I'm so disappointed
in what my peers do. I do think modern American film directors work in
a vacuum, smothered in movie love rather than movie history, ignorant of
innovation past, present or future, and afraid of risk because god forbid
it might hurt box office or marketing! (Ah for a revisit of the American
film culture of the late 60s and early 70s when no one knew what was going
to "sell"!) And of course no one reads now and few go to the Theater which
is why films are so derivative and inbreed. I think it's a stupid idea
to play it safe because people eat what's in front of them which why it
is great when Tom Cruise does Eyes Wide Shut or Bruce Willis does
Twelve Monkeys or Julia Roberts does Closer. I wish Drew
Carey would do a serious role. I think it's excessive to stack the deck
the way Hollywood and Indiewood do, one "commercial" element should be
more than enough for the cautious money men and women -- the fact that
everything has to be as smooth as cream cheese is just silly and sad and
safe.
I love challenge and I think audiences, despite
what the corporations that own the entertainment industry think, like a
challenge too. People need to think and do. I feel a responsibility to
always try to break new ground. All directors should. If I didn't, I don't
think I would want to make movies. I see too many filmmakers who are making
the same films over and over again. It makes me very sad. I hope that when
and if I run out of new things to do that I'll have the grace to retire
and go direct opera.
R.C.: True, but I think many contemporary critics romanticize
the past, without acknowledging that there was as much drivel in the 70s
as there is today. It's all about distance and perspective, in my opinion.
For every Altman, Friedkin and Ashby, there's an Avildson, Attenborough
and Jewison. But critics will rewrite history just as the populace will,
I suppose.
A.R.M: Yes, you're right, there has always been crap, but I'd
rather watch drivel from another era because it's historical interest will
often augment even the least interesting work into something worth considering
and (re?) contextualizing. |